Cephacon

About Us

Cephacon is short for the Cephalopod Consortium - inspired by the cephalopod’s many arms, each working in unison, flexible yet powerful.

Like our namesake, we thrive in many creative currents: video games, board games, and everything in between. Our work explores bold worlds, surprising mechanics, and playful experiences that endure long after the credits roll.

At Cephacon, every arm of the consortium contributes - design, art, programming, narrative, and community. Together, we craft games that leave a lasting imprint, just like the ink of our cephalopod inspiration.

What We Do

Video Game Development

Video Game Design & Development

We build immersive digital experiences — from core systems to polished worlds.

Board Game Design

Board Game Design

We craft tabletop experiences that balance depth, replayability, and fun.

Plugin Development

Plugin & Tool Development

Extending engines with tools that speed up workflows and empower creators.

Consulting

Game Development Consulting

Guidance across design, production, and tech to help projects thrive.

Outsourced Development

Outsourced Development & Design

Flexible, high-quality support for studios needing extra hands and expertise.

Meet the Team

Anshul

Anshul

Business Head and CEO

Profile Link

Drives the ship at Cephacon - strategy, vision, and keeping everyone caffeinated and on track.

  • Emails Answered Before 9AM: 47
  • Meetings Turned Into Memes: 12
  • CEO Power Stance: 110%
Erza

Erza

Managing Director, Programmer and CTO

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Codes like a wizard, breaks like a hacker, fixes like a surgeon. Keeper of the sacred build.

  • Commits at 3AM: 27
  • Bugs Blamed on Features: 42%
  • Favorite Debug Tool: print()
Eros

Eros

Chief Motivational Officer

Profile Link

Spreads vibes and motivation. Official cheer squad, meme curator, and morale booster.

  • High-fives Delivered: 300+
  • Coffee Refills Provided: ∞
  • Team Morale: Over 9000
Ritu Srivastava

Ritu Srivastava

Mentor

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Seasoned guide ensuring Cephacon stays grounded while aiming for the stars.

  • Strategic Insights per Hour: 5
  • Power Moves Taught: 11
  • “Trust Me” Success Rate: 99%
Douglas

Douglas

Game Designer

Profile Link

Turns wild ideas into balanced systems - gameplay loops that keep players hooked.

  • Paper Prototypes Created: 15
  • Rules Broken (on Purpose): 8
  • Nerfs Proposed: ∞
Paras

Paras

Art Director

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Shapes the visual soul of Cephacon - mood, palette, and that one perfect shade of teal.

  • Layers in One PSD: 473
  • Brushes Installed: 92
  • “Make it Pop” Count: 17
Finn

Finn

3D Artist and Unreal Generalist

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Builds beautiful worlds in Unreal - meshes, shaders, and the occasional happy accident.

  • Vertices Loved: 14M
  • Crashes Survived: 37
  • Blender Shortcuts Memorized: 101%
David

David

3D Artist

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Shapes props and environments that feel alive, down to the bolts and cracks.

  • Props Created: 213
  • UV Maps Untangled: 84
  • “Add More Detail?” Answered: Yes
Saurav Syam

Saurav Syam

Concept Artist, Illustrator and Animator

Profile Link

The imagination factory - sketches worlds and characters before they exist.

  • Sketchbooks Filled: 27
  • Layers Named Properly: 0
  • Coffee to Ink Ratio: 3:1
Kshitij

Kshitij

Programmer

Profile Link

The quiet engine room - makes sure Cephacon’s worlds actually run.

  • Builds Fixed Before Lunch: 7
  • “It Works on My Machine”: 5/day
  • Tabs Open in VSCode: 89